Learning Adobe Illustrator CC
by Greg Bowden (550 pages)
The Learning Adobe Illustrator CC tutorials provide activity-based drawing and design lessons to teach or learn Adobe Illustrator CC 2020.
Tutorials for Adobe Illustrator CC 2017 and 2014 are also available, contact us if you prefer those.
The tutorials are provided in two modules:
Module 1 introduces the Adobe Illustrator CC basics. Module 2 covers advanced Adobe Illustrator CC features.
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There are chapter descriptions and more details below, and a sample book with the first few pages of each chapter can be downloaded from the following zip file: |
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Prices (Including GST)
Prices are in Australian dollars and include GST. For purchases outside Australia, the 10% GST (tax) is removed from the price. |
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If you are purchasing using a school Purchase Order Number, please complete the Order Form. |
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If you are purchasing using a Credit Card or PayPal, select the ADD TO CART button next to the required module. |
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Illustrator CC Module 1 Single-user, $15.40 |
Illustrator CC Module 1 Multi-user, $176.00 |
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Illustrator CC Module 2 Single-user, $15.40 |
Illustrator CC Module 2 Multi-user, $176.00 |
- Chapters and Sample Pages
- More Details
Module 1: Illustrator CC Basics
Contents (Modules 1 and 2) |
view pages (650k) |
Chapter 1: Introduction to Adobe Illustrator (30 pages) |
view sample pages (1.20 Mb) |
Chapter 2: Entering Text (30 pages) |
view sample pages (1.58 Mb) |
Chapter 3: Combining Objects into Designs (12 pages) |
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Chapter 4: Drawing and Painting Tools (22 pages) |
view sample pages (1.10 Mb) |
Chapter 5: Using the Blob Brush Tool (16 pages) |
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Chapter 6: Shape Edits. Fills and Effects (33 pages) |
view sample pages (1.60 Mb) |
Chapter 7: Creating 3D Shapes (15 pages) |
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Chapter 8: The Shaper Tool (19 pages) |
view sample pages (1.62 Mb) |
Chapter 9: Images and Symbols (27 pages) |
view sample pages (1.38 Mb) |
Chapter 10: Image Tracing (20 pages) |
view sample pages (1 Mb) |
Chapter 11: Distorting Shapes (25 pages) |
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Chapter 12: Using Layers (20 pages) |
view sample pages (762 kb) |
Module 2: Illustrator CC Advanced Exercises
Chapter 13: The Pen Tool (20 pages) |
view sample pages (1.65 Mb) |
Chapter 14: The Curvature Tool (14 pages) |
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Chapter 15: The Mesh Tool (12 pages) |
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Chapter 16: Perspective Drawing (26 pages) |
view sample pages (2.53 Mb) |
Chapter 17: Using Envelopes (12 pages) |
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Chapter 18: Creating Masks (16 pages) |
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Chapter 19: Blends and Paths (22 pages) |
view sample pages (1.29 Mb) |
Chapter 20: The Shape Builder Tool (13 pages) |
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Chapter 21: Art, Pattern and Bristle Brushes (19 pages) |
view sample pages (1.32 Mb) |
Chapter 22: Creating Realistic 3D Objects (25 pages) |
view sample pages (1.81 Mb) |
Chapter 23: Multiple Artboard Documents (27 pages) |
view sample pages (1.41 Mb) |
Chapter 24: Accurate Designs (20 pages) |
view sample pages (1.31 Mb) |
Chapter 25: Useful Tools (25 pages) |
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The tutorials can be used onscreen next to the software package, from a tablet or printed.
Assignments are provided at the end of each chapter.
Support files that provide all the images and data required to complete the activities are included with the product. |
Module 1
Introduces the different components of the Illustrator screen, drawing simple shapes, using the Ruler and Grid, entering and formatting text, managing fonts and font types, copying and moving objects, using the Paintbrush, Pencil Width and Blob Brush Tools, using Image Trace, applying Fill and Gradient effects including Freeform Gradients, creating 3D shapes, using the Shaper Tool, using images and symbols, editing symbols, Live Tracing, applying distorting effects on shapes including the using the Puppet Warp Tool and using layers.
Module 2
Covers using the Pen and Curvature Tools, applying the Mesh Tool, creating drawings using the Perspective Grid, displaying shapes in an envelope, creating masks, applying blends, adjusting Paths, combining shapes using the Shape Builder Tool, using Art, Pattern and Bristle brushes, creating realistic 3D shapes, using multiple Artboards in documents, using the Artboard Tool, creating accurate designs, exporting images for the web, drawing graphs, adding arrowheads to lines, applying Photoshop effects and applying Graphic Styles.
Module 1 Chapter Descriptions
Chapter 1: Introduction to Adobe Illustrator
This chapter introduces the Adobe Illustrator screen, its Toolbar and its different workspaces. The basic tools for drawing lines, arcs, rectangles, ovals, polygons, stars, etc, are introduced, and how students are shown how shapes created using these tools can be edited.
Chapter 2: Entering Text
This chapter demonstrates some of the Type tools that Illustrator provides. This includes selecting fonts, font sizes, font styles and font colours, point text and area text, the Touch Type Tool, entering vertical text, entering text along a path, wrapping text around a shape and rotating text. Also Illustrator's font management tools are demonstrated along with variable fonts and using glyphs.
Chapter 3: Combining Objects into Designs
This chapter demonstrates how to combine text and shapes to produce more complex designs. It covers grouping objects, duplicating objects, adding 3D effects, using Rulers and grids, etc.
Chapter 4: Drawing and Painting Tools
This chapter introduces the Pencil Tool, the Smooth Tool, the Eraser Tool, the Width Tool, the Paintbrush Tool, the Live Paint Bucket and the Join Tool, and demonstrates how to use them to create artwork.
Chapter 5: Using the Blob Brush Tool
This chapter demonstrates how to use the Blob Brush Tool to enhance the creation of artwork. It covers painting shapes, combining shapes into the one shape and adjusting text.
Chapter 6: Fills, Gradients and Effects
Demonstrates how to apply fills and strokes to shapes, how to use the Gradient panel and the Gradient Tool to apply different types of gradient fills, stroke fills and freeform gradients, how to apply style effects on shapes and how to use the Rotate Tool to create circular shapes. The assignment gets students to design an alloy wheel for a car.
Chapter 7: Creating 3D Shapes
Demonstrates how to extrude 2D shapes into 3D shapes, for example creating cylinders from circles and boxes from rectangles. The Revolve command is also used to create 3D shapes such as spheres.
Chapter 8: The Shaper Tool
Demonstrates how to draw standard shapes by drawing rough freehand sketches on the Artboard using the Shaper Tool. Students are then shown how to edit and combine shapes using the Shaper Tool to produce an object such as a key.
Chapter 9: Images and Symbols
Demonstrates how to place images and symbols on the Artboard, how to edit images, how to open the Symbol Libraries and how to use the symbol tools - Symbol Sprayer, Symbol Shifter, Symbol Scruncher, Symbol Sizer, Symbol Spinner, Symbol Stainer, Symbol Screener and Symbol Styler. Students are shown how to edit Symbols and use Dymanic Symbols.
Chapter 10: Image Tracing
This chapter covers how to use the Image Trace command to trace scanned hand-drawn sketches or images. It covers tracing the scan, applying thresholds, advanced adjustments, expanding the result into an Illustrator object, applying Live Paint, checking for gaps and adding backgrounds to the trace. How to use Live Trace with photos is also covered.
Chapter 11: Distorting Images
Demonstrates how to distort images and text using the Free Transform Tool, the Liquify Tools and the Puppet Warp Tool.
Chapter 12: Using Layers
Introduces the Layers panel and how to create designs using layers. It includes how to create a new layer, rename a layer, layer option, locking layers, turning the visibility of layers on or off, and deleting layers. A sketch of a house is created with separate layers for the structure, doors, windows, etc.
Module 2 Chapter Descriptions
Chapter 13: The Pen Tool
Demonstrates how to use the Pen Tool to create straight and curved lines, how to adjust anchor points on a line, how to add and delete anchor points, how to position anchor points as they are drawn and how to trace an object.
Chapter 14: The Curvature Tool
Demonstrates how to use the Curvature Tool to create curved and straight paths, and highlights the difference between it and the Pen Tool. Half an object is created and reflected to complete the shape.
Chapter 15: The Mesh Tool
Demonstrates how to use the Mesh tool to creating realistic fill effects on shapes. Single and multiple meshes are applied to create a sphere and to improve the traced object created in the previous chapter.
Chapter 16: Perspective Drawing
This chapter covers how to use the Perspective Grid Tools to create drawings with depth. The components of the Perspective Grid are covered along with how to draw objects on the grid, how to insert symbols and images, and how to use the Perspective Selection Tool to move images and make adjustments to objects. The following building is then created.
Chapter 17: Using Envelopes
Demonstrates how to display images and sketches within other shapes (envelopes). It includes creating envelopes, distorting photographs, envelope warps and applying meshes to envelopes.
Chapter 18: Creating Masks
This chapter demonstrates how to create Opacity Masks and Clipping Masks so that part of a sketch is viewed within a shape.
Chapter 19: Blends and Paths
This chapter demonstrates how to use the Blend Tool to blend shapes, colours, effects and symbols to combine shapes together, and how to use the Pathfinder panel to create and edit shapes.
Chapter 20: The Shape Builder Tool
This chapter demonstrates how to use the Shape Builder tool to combine shapes, remove parts of shapes and fill areas between connected shapes.
Chapter 21: Art, Pattern and Bristle Brushes
This chapter covers how to use the artistic brushes that Illustrator provides to create paint-like images. Students are shown how to use the Art Brush to paint symbols and images onto the Artboard, how to use the Pattern Brush to add artistic borders to shapes, how to use the Bristle Brushes to create art strokes and blend colours and how to use the Artistic Brushes panel.
Chapter 22: Creating Realistic 3D Shapes
This chapter demonstrates how to create realistic 3D shapes and how to add content to the visible sides. Shadows and a background are also added to the shapes.
Chapter 23: Multiple Artboard Documents
This chapter demonstrates how to create documents that have multiple Artboards (pages). A two-page publicity document for a house for sale is created. It includes using the Artboard tool to add or delete Artboards, create Artboards of different sizes, duplicating Artboards and laying out Artboards to create six-sided pamphlets.
Chapter 24: Accurate Designs
The CAD capabilities of Illustrator are used to created scaled diagram of a Conference Room. The scale is determined at the start and content accurately drawn and positioned. It includes the use of layers, Rulers, grids, placing objects and the Measurement tool.
Chapter 25: Useful Tools
To complete the module some of Illustrator's handy tools are demonstrated, including saving images for the web, saving documents in different formats, drawling graphs, adding arrowheads to lines, using Photoshop effects and saving styles.
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