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Learning Adobe Photoshop CS6

by Greg Bowden (708 pages)


 

Adobe Photoshop CS6 Tutorials

The Learning Adobe Photoshop CS6 tutorials provide activity-based graphic editing lessons to teach or learn Adobe Photoshop CS6. There are three modules available:

 

Module 1 introduces the Adobe Photoshop CS6 basics.
Module 2 covers advanced Adobe Photoshop CS6 features.

Module 3 provides extended applications of Photoshop CS6.

 

A sample book with the first few pages of each chapter can be downloaded from the following zip file:

 

Learning Photoshop CS6 Module 1 Sample (22 Mb)


iPad multi-touch ebook versions for Modules 1 and 2 are also available on the iTunes iBookstore if you prefer the materials in that format. The links to access the pages on iTunes are:

 

Learning Adobe Photoshop CS6 Module 1

Learning Adobe Photoshop CS6 Module 2

Learning Adobe Photoshop CS6 on itunes

Prices

 


ug

 

 

 

  • Chapters and Sample Pages
  • More Details

 

 

Module 1: Photoshop CS6 Basics

 

Contents (Modules 1, 2 & 3)

view pages (2256k)

Chapter 1: Introduction to Photoshop (22 pages)

view sample pages (1.08 Mb)

Chapter 2: Selecting Parts of Images (28 pages)

view sample pages (1.20 Mb)

Chapter 3: Modifying Images (24 pages)

view sample pages (1.06 Mb)

Chapter 4: Creating a Detailed Sketch (23 pages)

view sample pages (1.24 Mb)

Chapter 5: Drawing Shapes (21 pages)

view sample pages (1.34 Mb)

Chapter 6: Adjusting Shapes (11 pages)

 

Chapter 7: Adding Text to Designs (21 pages)

view sample pages (1.12 Mb)

Chapter 8: Adjusting the Look of Images (20 pages)

 

Chapter 9: Combining Photographs (11 pages)

 

Chapter 10: Creating Clipping Masks (18 pages)

view sample pages (1.16 Mb)

Chapter 11: Adjustment Layers (15 pages)

view sample pages (1.06 Mb)

Chapter 12: Saving Files (11 pages)

 

Project 1: Create a Poster (Multi-user only)

 

 

 

 

Module 2: Photoshop CS6 Advanced Exercises

 

Chapter 13: Repairing Images & Moving Content (14 pages)

 

Chapter 14: Cloning Images (12 pages)

 

Chapter 15: Refining Selections (18 pages)

view sample pages (1.11 Mb)

Chapter 16: Advanced Layer Uses (17 pages)

view sample pages (0.92 Mb)

Chapter 17: Creating 3D Shapes (29 pages)

view sample pages (1.25 Mb)

Chapter 18: Applying Filters (22 pages)

view sample pages (1.29 Mb)

Chapter 19: Applying Artistic Filters (16 pages)

 

Chapter 20: Artistic Brushes (27 pages)

view sample pages (1.38 Mb)

Chapter 21: The Mixer Brush (14 pages)

 

Chapter 22: Working With Perspective (17 pages)

 

Chapter 23: Colour Adjustments (13 pages)

 

Chapter 24: Creating Animations (26 pages)

view sample pages (1.22 Mb)

Chapter 25: Useful Tools (16 pages)

 

Project 2: VicSports (Multi-user only)

 

 

 

 

Module 3: Photoshop CS6 Applications

 

Chapter 26: Using Reflections (10 pages)

 

Chapter 27: Creating 3D Styles (18 pages)

view sample pages (1.11 Mb)

Chapter 28: Graffiti on a Brick Wall (14 pages)

 

Chapter 29: Graffiti on a Building (23 pages)

view sample pages (1.20 Mb)

Chapter 30: Creating Balls and Spheres (16 pages)

 

Chapter 31: Creating Accurate Shapes (20 pages)

view sample pages (1.05 Mb)

Chapter 32: Creative Text Effects (12 pages)

 

Chapter 33: Displacing Images (9 pages)

 

Chapter 34: Using Blurs in Animations (16 pages)

 

Chapter 35: Timeline Animations (14 pages)

 

Chapter 36: Creating Videos (14 pages)

view sample pages (1.12 Mb)

Chapter 37: The Pen Tool (13 pages)

 

Chapter 38: The History Panel and History Brush (15 pages)

 

 

 

 

The tutorials can be used onscreen next to the software package, from a tablet or printed. Assignments are provided at the end of each chapter and the multi-user version provides projects at the end of each module.

 

Support files that provide all the images and data required to complete the activities are included with the product.

 

Module 1

Introduces the Adobe Photoshop CS6 basics including layers, workspaces, drawing tools, selection techniques, modifying images, applying filters including the Liquify and Oil Paint filters, creating artistic sketches, combining shapes and photographs, adding text to designs, adjusting the look of photographs, using masks and Adjustment layers, saving files in different formats and for the web.

Module 2

Covers advanced Adobe Photoshop CS6 features including cloning parts of images, applying Content Aware Move, applying full and partial blur filters to images, refining selections, selecting skin tones, improving photographs of faces, creating 3D shapes, using Bristle Tip and Mixer Brushes, working with perspective, adjusting the colour in photographs, creating animations, creating artwork, the Magnetic Lasso tool, the Puppet Warp tool, replacing colours in images and Content Aware Scaling.

 

Module 3

Provides some applications of Photoshop CS6 including the use of reflection, creating three-dimensional objects such as spheres and boxes, creating and saving 3D styles, creating graffiti on a brick wall and on a building, creating accurate designs, displacing one image into another to add depth and motion to a 2D image, animation exercises using frames and the timeline panel, creating videos for YouTube and other media, creating shapes with the Pen tool and using the History panel.

 

 

Module 1 Chapter Descriptions

 

 

Chapter 1: Introduction to Photoshop CS6

 

This chapter introduces the Photoshop CS6 basics such as the screen sections, the Tools panel, Zoom tools, the navigation techniques, adjusting workspaces, the screen interface and how to use layers, including how to turn layers on and off, add new layers, delete,layers, name layers, change the layer order and change the layer opacity.

 

 

Chapter 2: Selecting parts of Images

 

This chapter demonstrates how to select parts of images and photos. This includes using the Edit Marquees, the Lasso tools, the Quick Selection tool, the Magic Wand and the Quick Mask tool which are used to select a cat in one photo and transfer it to another.

 

Adobe Photoshop CS6 selecting images

 

 

 

Chapter 3: Modifying Images

 

Demonstrates how to apply effects to photos using the Liquify Tool, the Filter Gallery and the Oil Paint Filter.

 

Adobe Photoshop CS6 liquify, filter gallery and oil paint filter

 

 

 

 

Chapter 4: Creating a Detailed Sketch

 

Demonstrates how to use the drawing and painting tools to create the following artwork. The Brush tool is used to create the outline of the sketch, the Paint Bucket tool is used to fill the sections with colour and layers are duplicated and modified to produce the road lines and white posts..

 

Adobe Photoshop CS6 brush and paint bucket tools

 

 

 

Chapter 5: Drawing Shapes

 

Demonstrates how to use the drawing tools such as rectangles, ellipses, lines and custom shapes, then adding effects to those shapes. Students are shown how to combine photos with shapes, for example, placing a photo within a frame shape.

 

Adobe Photoshop CS6 drawing shapes

 

 

 

Chapter 6: Adjusting Shapes

 

Demonstrates how to combine shapes and photos together to create designs. As an example, students are shown how to magnify a cat's head then draw a magnifying glass over it.

 

Adobe Photoshop CS6 adjusting shapes

 

 

 

Chapter 7: Adding Text to Designs

 

This chapter shows students how to enter text and apply effects to that text such as colour, text warp, style effects, 3D effects, typing text along a path and more detailed text formatting. Text is then added to photos and images, for example the following poster is created:

 

p

 

 

 

Chapter 8: Adjusting the Look of Images

 

Shows students how to edit and improve photographs using the many tools that Photoshop provides. Some of the tools used include the Blur tool, the Sharpen tool, the Smudge tool, the Sponge tool, the Dodge tool, the Burn tool, Gradient Fills, the Red Eye Reduction tool, Brightness/Contrast Adjustment layers, Colour Balance Adjustment layers and removing background tools.

 

Adobe Photoshop CS6 photograph adjustment

 

 

 

 

Chapter 9: Combining Photographs

 

Demonstrates how to use the Photomerge tool to combine multiple photos. Students are then shown how to adjust the combined photos to improve the panoramic effect and how to use the Crop Tool to exclude parts of the combination that are not needed.

 

Adobe Photoshop CS6 photomerge to combine photos

 

 

 

 

 

Chapter 10: Creating Clipping Masks

 

Introduces students to the concept of masks so that just wanted parts of images are displayed. Different types of objects are used as masks, including marquee selections, custom shapes and text.

 

Adobe Photoshop CS6 clipping mask

 

 

Chapter 11: Adjustment Layers

 

The applications of Adjustment layers are demonstrated to improve the appearance of photographs. The examples covered are Exposure layers, Levels layers, Brightness/Contrast layers and Black & White layers. For example, dark buildings in a photo are lightened whilst maintaining the original sky colour.

 

Adobe Photoshop CS6 adjustment layers

 

 

 

 

Chapter 12: Saving Files

 

Students are shown a variety of different ways Photoshop documents can be saved and exported, including saving TIFF files, JPEG and GIF formats, the Save for Web command and saving individual layers.

 

 

 

Project 1: Create a Poster

 

The Multi-user version provides a project that gets students to apply the Photoshop skills that they have developed to produce a poster on a topic of their choice

 

 

 

 

Module 2 Chapter Descriptions

 

 

Chapter 13: Repairing Images and Moving Content

 

Students are shown how to repair scratch marks and to remove an object (a cat) from the front of the car using the Patches tool and the Healing Brush tools. A sticker is removed from the front of the car, other scratch marks repaired and the cat is moved away from the front of the car using the Content Aware Move tool.

 

Adobe Photoshop CS6 patches, healing brushes and content aware move

 

 

 

Chapter 14: Cloning Images

 

The same car from the previous chapter is repaired using the Clone Stamp tool. The car is then cropped to straightened it and to remove parts of the background.

 

Adobe Photoshop CS6 clone stamp tool

 

 

 

Chapter 15: Refining Edges

 

This chapter demonstrates how to use the Refine Edge dialogue box to accurately make selections of objects in a photo, in particular how to select fuzzy areas such as people's hair or animal's fur. The edge detection brushes and colour contamination tools are used to select a girl from one background and place her over another. Also, how to select skin tones automatically is demonstrated.

 

Adobe Photoshop CS6 refine edge

 

 

 

Chapter 16: Advanced Layer Uses

 

This chapter demonstrates how to use layers to enhance the photograph of a face, including softening skin tones, whitening teeth, highlighting eyes and changing eye colour.

 

Adobe Photoshop CS6 using layers to enhance photos

 

 

 

Chapter 17: Creating 3D Shapes

 

Introduces students to the 3D tools that Photoshop provides to convert custom shapes into 3D objects, use the preset mesh 3D shapes to create shapes such as spheres or cylinders and to convert 2D text into 3D text. Students are also shown how to apply materials to sides, adjust lighting effects, adjust shadows and extrusion depths, along with adding bevels, resizing shapes and rotating shapes on their axes.

 

Adobe Photoshop CS6 3d tools

 

 

 

Chapter 18: Applying Filters

 

Filters including Motion Blur, Gaussian Blur, Reduce Noise and Sharpen are applied to a photo to improve it. The use of Smart Filters is demonstrated which allow applied filters to be edited at a later date and lighting effect filter is applied to the image, then edited. Also, the new Iris Blur, Tilt-Shift and Field Blur filters are demonstrated.

 

Adobe Photoshop CS6 filter application

 

 

 

 

Chapter 19: Applying Artistic Filters

 

Demonstrates how to use the filters within Photoshop to create artistic sketches. A shipwreck viewed through the porthole of another ship is created.

 

Adobe Photoshop CS6 filter applications

 

 

 

 

 

Chapter 20: Artistic Brushes

 

Demonstrates how to use the different brushes that photoshop provides to create artwork. The difference between Regular brushes and Bristle Tip brushes is demonstrated and students practice using brushes by colouring in the following image.

 

Adobe Photoshop CS6 bristle tip brushes

 

 

 

 

Chapter 21: The Mixer Brush

 

Demonstrates how to use the Mixer Brush tool to mix brush colours and canvas colours. Students use the Mixer Brush tool to convert a photo of a 1000 year-old church into artwork.

 

Adobe Photoshop CS6 mixer brush

 

 

 

 

Chapter 22: Working With Perspective

 

In this chapter students are shown tools that allow the editing of photos, whilst maintaining the 3D perspective of the photo. The Ruler tool, the Lens Correction filter and the Vanishing Point filter are used to straighten images and remove shadows from the following building.

 

Adobe Photoshop CS6 lens correction and vanishing point filters

 

 

 

 

Chapter 23: Colour Adjustments

 

Students are shown some of the professional colour adjustment tools that Photoshop provides to repair the colour in poorly taken photos. The Match Colour tool the Vibrance tool and the Curves tool are used to repair the following photo of a building which had a bluish tinge to it.

 

Adobe Photoshop CS6 match color, vibrance and curves tools

 

 

 

Chapter 24: Animations

 

This chapter shows students how to create QuickTime Movies, Flash Video and Animated GIFs within Photoshop. A time-lapse photography animation and the following animated logo for a decorating company are created. Adobe Photoshop CS6 quicktime, flash video and GIF animation

 

 

 

Chapter 25: Useful Tools

 

To complete the module some of Photoshop's handy tools are demonstrated, including the Magnetic Lasso tool to select objects within a photo, the Puppet Warp Tool, the Replace Colour tools the resize image and canvas tools and the Content Aware Scale tool. The following cat is selected from a background then recoloured and resized.

 

Adobe Photoshop CS6 puppet warp, magnetic lasso and content aware scale tools

 

 

 

Project 2: VicSports

 

The Multi-user version provides a project that requires students to create two pages for VicSports, a government organiisation set up to promote sport in schools. Students are required to produce the first page of a web site and an advertising collage poster.

 

 

 

Module 3 Chapter Descriptions

 

 

 

Chapter 26: Using Reflections

 

Demonstrates the use of reflections to add depth and realism to images.

 

Adobe Photoshop CS6 reflections

 

 

 

 

Chapter 27: Creating 3D Styles

 

Demonstrates how to create accurate three dimensional objects by applying a range of styles to them. Those styles are then saved so that they can be applied to other objects and text.

 

Adobe Photoshop CS6 3d styles

 

 

 

 

Chapter 28: Graffiti on a Brick Wall

 

Demonstrates how to create a brick wall from the Texturizer filter then add some graffiti text to it and apply some lighting effects.

 

Adobe Photoshop CS6 texturizer filter and lighting effects

 

 

 

 

Chapter 29: Graffiti on a Building

 

Demonstrates how to add some graffiti text to a building so that the text matches the perspective of the building. The text is then moved behind some branches and snow to make the text look realistic.

 

Adobe Photoshop CS6 graffiti

 

 

 

 

Chapter 30: Creating Balls and Spheres

 

Demonstrates how to quickly create balls that can be duplicated, resized and have their colour adjusted.

 

Adobe Photoshop CS6 spheres

 

 

 

 

 

Chapter 31: Creating Accurate Shapes

 

Demonstrates how to create three-dimensional boxes using Rulers, Grids and Guide lines. The following product box for a software company is created.

 

Adobe Photoshop CS6 3d objects

 

 

 

Chapter 32: Creative Text Effects

 

Demonstrates how to combine text effects into a scene with lighting effects.

 

Adobe Photoshop CS6 text and lighting effects

 

 

 

 

 

Chapter 33: Displacing Images

 

Demonstrates how to add depth and motion to an image by displacing an image with curves into a 2D flag.

 

Adobe Photoshop CS6 displace image

 

 

 

 

Chapter 34: Blur Animations

 

Demonstrates how to use blur effects within an animation to create a short advertisement.

 

Adobe Photoshop CS6 blur effects and animation

 

 

 

 

Chapter 35: Timeline Animations

 

Demonstrates how to use the Timeline panel to create animated GIFs. Bouncing icons and an animated mask are created.

 

pAdobe Photoshop CS6 timeline panel to create animations

 

 

 

 

Chapter 36: Creating Vidoes

 

Demonstrates how to use the Timeline panel to create videos that can be exported for uploading to YouTube, smart phones, tablets or media players. The supplied video clips of the day in the life of a cat are edited, have transitions added to them, have a music sound track included before the clips are exported.

 

Adobe Photoshop CS6 youtube video

 

 

 

 

Chapter 37: The Pen Tool

 

This chapter demonstrates how to use the Pen tool to draw straight paths, curved paths and paths that combine straight and curved paths. Shapes that are created are converted to filled shapes, outlines and selections.

 

Adobe Photoshop CS6 pen tool

 

 

 

Chapter 38: The History Panel and History Brush

 

Students are shown how to use the History panel to remove previous steps or remove individual steps, save snapshots at particular stages of a production, create new documents at particular stages and how to use the History Brush tool.